UI/UX Design

Interfaces for websites, web apps, mobile apps, dashboards, and e-commerce — shaped around the product, the user, and the real use case. Designed by the team that also builds it, so nothing gets lost translating a file into a working interface.

What We Build

UI/UX Design,
specifically.

Interfaces shaped around the product, the user, and the real use case.

  • 01

    UX Discovery

  • 02

    User Flows

  • 03

    Information Architecture

  • 04

    Wireframing

  • 05

    UI Design

  • 06

    Interactive Prototypes

  • 07

    Design Systems

  • 08

    Developer Handoff

What we solve

A product can be usable and still lose people.

Most broken products aren't broken because a button is the wrong colour. They're broken because nobody mapped the flow before the screens were drawn, so the interface asks people to think the way the software happens to work instead of the way they actually do.

We design flows and structure first, interface second — and hand off to development that's already in the room, so the file that gets approved is close to the thing that ships.

Our Design Process

Eight stages, one thread

Each stage builds on the last — nothing here is optional or reordered per project.

  1. 01

    UX Discovery

    We start with the business goal and the real user, not a mood board — what the product has to achieve and who it has to work for.

  2. 02

    User Flows

    Every path a person actually takes through the product, mapped before a single screen is drawn — so the structure is decided on purpose, not discovered in Figma.

  3. 03

    Information Architecture

    How the product's content and features are organised and named — the difference between an interface that feels obvious and one that needs a tutorial.

  4. 04

    Wireframing

    Layout and hierarchy without visual polish, so structural decisions get made — and can still be changed cheaply — before any styling is attached to them.

  5. 05

    UI Design

    Visual design applied to a structure that's already been tested, not used to paper over one that hasn't.

  6. 06

    Interactive Prototypes

    A clickable version you can actually use before a line of production code exists — the point where problems are still cheap to fix.

  7. 07

    Design Systems

    Reusable components and rules, so the product stays consistent as it grows past the screens we designed first.

  8. 08

    Developer Handoff

    Specs, states, and assets a developer can build from directly — made easier by the fact that here, the developer is often in the same room.

How we deliver

From flow
to finished interface.

The same four stages, wrapped around the eight-stage design process above.

STEP 01

Discover & Map Flows

Business goals, users, and the paths between them, mapped before anything is drawn.

  • User flows
  • IA
  • Scope
STEP 02

Design the Interface

Wireframes into UI design into an interactive prototype you can click and react to.

  • Wireframes
  • UI design
  • Prototype
STEP 03

Build the System

A design system and developer-ready handoff, built alongside the interface rather than after it.

  • Design system
  • Handoff
  • Assets
STEP 04

Ship & Refine

Design continues into development as a shared process, and gets refined against how the interface performs once it's real.

  • Dev support
  • QA pass
  • Refinement

UI/UX Case Studies

Interfaces we've designed

Projects where UI/UX design was the primary discipline.

View All
The redesigned VEYRA Bay website on a desktop monitor and two phonesLuxury Real Estate

Web Development / UI/UX Design

Veyra Bay

A sales website for a luxury waterfront development, rebuilt around how buyers actually choose a residence.

Outcome — +29% enquiries, and 2.1× more of them about a specific residence.

Arden Capital's portfolio command centre on a desktop monitorReal Estate Investment

Web & Hybrid App Development / UI/UX Design / Mobile App Development

Arden Capital

A portfolio intelligence platform for a real estate fund manager, on desktop and mobile.

Outcome — Property reviews 43% faster, with touchpoints cut from 11 to 5.

Tetti Roofing's new website on a laptop and two phones, with resultsHome Services

Web Development / UI/UX Design

Tetti Roofing

A multi-location roofing website with templated local pages and a short mobile estimate flow.

Outcome — Estimate completion up 35%, in three interactions instead of five.

Carrier rate comparison and quote breakdown in Derya's platformLogistics

Web & Hybrid App Development / Custom Web Development / UI/UX Design

Derya

A freight quoting and booking platform: guided quote builder, carrier rate comparison and an operations workspace.

Outcome — Quoting time cut from 23 to 11 minutes.

Palisade's AI shopping assistant on a dresses listing pageLuxury Fashion

E-commerce Development / UI/UX Design

Palisade

AI-assisted product discovery for a high-SKU luxury fashion storefront, on desktop and mobile.

Outcome — +21% add-to-cart and 26% faster discovery.

Tour's operations platform on a laptop, with property and work order cards and a phoneProperty Management

Web & Hybrid App Development / UI/UX Design / Mobile App Development

Tour

A multi-property operations platform covering portfolio, units, maintenance, vendors and compliance, with a mobile app.

Outcome — One connected platform for operations across 120+ properties.

Truebase's search and property detail on an iMac, with two phonesCommercial Real Estate

UI/UX Design / Web & Hybrid App Development

Truebase

A commercial leasing platform that takes tenants from search to shortlist to a booked tour.

Outcome — A generic listings grid turned into a guided leasing journey.

Allowance's curated discovery page and subscription checkoutBeauty & Skincare

E-commerce Development / UI/UX Design

Allowance

A subscription-first beauty storefront with a guided box builder and self-serve subscription management.

Outcome — Subscription changes moved out of the support queue and into self-serve.

FAQs

Questions we get asked

Do you only design, or do you build it too?

Both — under one roof. Most of our design work continues straight into development with the same team, which is why the handoff stage above is short: the people building it were already involved.

What if we already have a developer?

We hand off clean specs, states, and a design system regardless — the Developer Handoff stage exists specifically for that case, whether or not development stays with us.

Do you design in Figma?

Yes, and we can work inside an existing file or component library if you have one — we don't insist on starting from a blank canvas.

How much of the eight stages does every project actually need?

All eight, just not all at the same depth. A small product moves through them faster; a complex one spends longer in flows and IA. What doesn't happen is skipping straight to visual design.

Can you redesign an existing product?

Yes — and UX Discovery on a redesign usually starts with what's actually going wrong for users today, not a fresh blank slate.

Get Started

Have an interface that needs to work harder?

Tell us what you're designing and who it's for. We'll come back with where to start — discovery, a redesign, or straight into flows.